"Escape in time - or die!"
You’ve been abducted by a ruthless gang who have mistaken you and your friends for undercover cops. They’ve taken you to an old abandoned building that is scheduled for demolition. It looks like you have just one hour left to live.
Having been locked up and left for dead, can you “MacGyver” your way out of the building before it comes crashing down?!
- Number of players: Min 2 – Max 6
- 60 minute escape
- Difficulty Levels: 2.5/5, 3/5, and 4/5
- Good Luck! – Work as a team.
Demolition Abduction – Do you have the skills?
Demolition Abduction is a non-linear game that is great for players who like the more physical types of puzzles and activities found in escape rooms. There are one-of-a-kind things in Demolition Abduction that you won’t find anywhere else in the world.
Our customers always come out smiling whether they get out in time or not. Locked deep inside an old abandoned building, players “MacGyver” their way to freedom by beating challenging puzzles and activities that are specific to the game and the environment before the building comes crashing down on them.
"Absolutely fantastic rooms here. Really cerebral puzzles that each make you think in different ways. Great set dressing and sound effects that help to immerse you in each scenario." - Joshua Thomas, Google
"Not only are their rooms great and very well thought out and put together, but the owners are great and so nice! Would highly recommend these escape rooms, 10/10!" - Gary Johnson, Google
"Best escape room I’ve done! Incredible decorations and intricate puzzles. Refreshingly difficult yet doable, it kept our whole group engaged throughout. Would recommend to anyone!" - Hallie Saunders, Google
"Had a great time! Did Demolition Abduction, and it was so much fun! It was challenging, but that made us feel super accomplished when we made it out, so it was perfect!" - Chibi Chan, Google
"I played "The Box", and I gotta say... I've been to escape rooms when I lived in California, and they just don't stack up to the amount of Love and care that was put into these rooms." - Troy Boi, Google